Struct PayloadLockContext
Holds a value to identify a specific "context" for a Payload buffer lock.
Implements
Inherited Members
Namespace: Unity.Logging
Assembly: solution.dll
Syntax
[BurstCompile]
public readonly struct PayloadLockContext : IEquatable<PayloadLockContext>
Remarks
This value is returned by LockPayloadBuffer(PayloadHandle) and later passed into UnlockPayloadBuffer(PayloadHandle, PayloadLockContext) to release the lock.
Properties
Name | Description |
---|---|
IsValid | Returns if context value is valid or not. |
Methods
Name | Description |
---|---|
Equals(PayloadLockContext) | Compares PayloadLockContext with another one |