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    Struct PayloadLockContext

    Holds a value to identify a specific "context" for a Payload buffer lock.

    Implements
    IEquatable<PayloadLockContext>
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Logging
    Assembly: solution.dll
    Syntax
    [BurstCompile]
    public readonly struct PayloadLockContext : IEquatable<PayloadLockContext>
    Remarks

    This value is returned by LockPayloadBuffer(PayloadHandle) and later passed into UnlockPayloadBuffer(PayloadHandle, PayloadLockContext) to release the lock.

    Properties

    Name Description
    IsValid

    Returns if context value is valid or not.

    Methods

    Name Description
    Equals(PayloadLockContext)

    Compares PayloadLockContext with another one

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