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    Class StackTraceCapture

    StackTraceCapture is a static class for capturing StackTraces in a deferred way. Means you can capture now and analyze afterwards. Contains a special case logic for different runtimes ManagedStackTraceWrapper

    Inheritance
    Object
    StackTraceCapture
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.Logging.Internal
    Syntax
    public static class StackTraceCapture

    Methods

    GetStackTrace()

    Declaration
    public static StackTraceCapture.StackTraceData GetStackTrace()
    Returns
    Type Description
    StackTraceCapture.StackTraceData

    ReleaseStackTrace(StackTraceCapture.StackTraceData)

    Declaration
    public static void ReleaseStackTrace(StackTraceCapture.StackTraceData d)
    Parameters
    Type Name Description
    StackTraceCapture.StackTraceData d

    ToUnsafeTextStackTrace(StackTraceCapture.StackTraceData, ref UnsafeText)

    Declaration
    public static void ToUnsafeTextStackTrace(StackTraceCapture.StackTraceData data, ref UnsafeText result)
    Parameters
    Type Name Description
    StackTraceCapture.StackTraceData data
    UnsafeText result
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