Class PreserveTags
Provides a pseudo-localization method to preserve certain parts of a string and prevent them from being modified, such as Rich Text tags. The method works by identifying text that is contained between an opening and closing tag and marking it as a ReadOnlyMessageFragment.
Implements
Namespace: UnityEngine.Localization.Pseudo
Assembly: Unity.Localization.dll
Syntax
[Serializable]
public class PreserveTags : IPseudoLocalizationMethod
Properties
Name | Description |
---|---|
Closing | The closing tag used to identify when to preserve text. |
Opening | The opening tag used to identify when to preserve text. |
Methods
Name | Description |
---|---|
Transform(Message) | Apply a Pseudo-Localization transformation to the Message. |