Class MessageFragment
A message fragment represents part of a Message.
A Message can be broken into multiple Writable
Namespace: UnityEngine .Localization.Pseudo
Assembly: Unity.Localization.dll
Syntax
public abstract class MessageFragment
Fields
Name | Description |
---|---|
m_End |
The end index for this fragment from m_Original |
m_Original |
The original string being parsed. |
m_Start |
The start index for this fragment from m_Original |
Properties
Name | Description |
---|---|
this[int] | Returns the char at the specified index. |
Length | Total length of the fragment. |
Message | The message the fragment is part of. |
Methods
Name | Description |
---|---|
Create |
Creates a Read |
Create |
Creates a new Writable |