Event ListChanged
Invoked when any of the child localized strings have changed. Subscribing to this event automatically begins loading the localized values.
Implements
Namespace: UnityEngine.Localization
Assembly: Unity.Localization.dll
Syntax
public event LocalizedListChangeHandler ListChanged
Returns
| Type | Description |
|---|---|
| LocalizedListChangeHandler |
Remarks
Mutations to Strings that occur after subscribers are attached are not observed. Remove and re-add the listeners to re-subscribe.