Class UnityEventSprite
UnityEvent which can pass a Sprite as an argument.
Implements
Inherited Members
UnityEvent<Sprite>.AddListener(UnityAction<Sprite>)
UnityEvent<Sprite>.RemoveListener(UnityAction<Sprite>)
UnityEvent<Sprite>.Invoke(Sprite)
Namespace: UnityEngine.Localization.Events
Assembly: Unity.Localization.dll
Syntax
[Serializable]
public class UnityEventSprite : UnityEvent<Sprite>, ISerializationCallbackReceiver