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    Interface IGroup

    Provides a way to organize units into a structured hierarchy.

    Inherited Members
    IGroupCollection.GroupCount
    IGroupCollection.GetGroup(int)
    IGroupCollection.AddGroup(IGroup)
    IGroupCollection.RemoveGroup(IGroup)
    IGroupCollection.AddNewGroup()
    INoteCollection.NoteCount
    INoteCollection.GetNote(int)
    INoteCollection.AddNote(INote)
    INoteCollection.RemoveNote(INote)
    INoteCollection.AddNewNote()
    ITranslationUnitCollection.TranslationUnitCount
    ITranslationUnitCollection.GetTranslationUnit(int)
    ITranslationUnitCollection.AddTranslationUnit(ITranslationUnit)
    ITranslationUnitCollection.RemoveTranslationUnit(ITranslationUnit)
    ITranslationUnitCollection.AddNewTranslationUnit()
    Namespace: UnityEditor.Localization.Plugins.XLIFF.Common
    Assembly: Unity.Localization.Editor.dll
    Syntax
    public interface IGroup : IGroupCollection, INoteCollection, ITranslationUnitCollection

    Properties

    Name Description
    Id

    The unique Id of the group. By default this is mapped to the TableCollectionNameGuid.

    Name

    The unique name of the group. By default this is mapped to the TableCollectionName.

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