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    Enum MetadataType

    Flags that can be used to indicate where the Metadata can be added in the Editor.

    Namespace: UnityEngine.Localization.Metadata
    Syntax
    [Flags]
    public enum MetadataType

    Fields

    Name Description Value
    Locale

    Metadata can be added to a Locale.


    1
    SharedTableData

    Metadata can be added to a SharedTableData.


    2
    StringTable

    Metadata can be added to a StringTable.


    4
    AssetTable

    Metadata can be added to a AssetTable.


    8
    AllTables

    Metadata can be added to any table type.


    12
    StringTableEntry

    Metadata can be added to a StringTable entry.


    16
    AssetTableEntry

    Metadata can be added to a AssetTable entry.


    32
    AllTableEntries

    Metadata can be added to any table entry.


    48
    All

    Metadata can be added to anything.


    63
    SharedStringTableEntry

    Metadata can be added to the Shared StringTable entry. This will be accessible by all locales for the chosen Entry.


    64
    SharedAssetTableEntry

    Metadata can be added to the Shared AssetTable entry. This will be accessible by all locales for the chosen Entry.


    128
    AllSharedTableEntries

    Metadata can be added to any shared table entry. This will be accessible by all locales for the chosen Entry.


    192
    LocalizationSettings

    Metadata can be added to the LocalizationSettings.


    256
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