Class Encapsulator
Encapsulates a string between 2 other strings. The default will add brackets around each input, to show where messages have been concatenated together and to indicate if text has been clipped in the UI. Concatenating text is a particular issue as some languages may need to reorder phrases or the translation may change depending on what is around it.
Namespace: UnityEngine.Localization.Pseudo
Syntax
public class Encapsulator : object, IPseudoLocalizationMethod
Properties
End
String that will be added to the end of the input string.
Declaration
public string End { get; set; }
Property Value
Type | Description |
---|---|
String |
Start
String that will be added to the start of the input string.
Declaration
public string Start { get; set; }
Property Value
Type | Description |
---|---|
String |
Methods
Transform(Message)
Declaration
public void Transform(Message message)
Parameters
Type | Name | Description |
---|---|---|
Message | message |