Class CharacterSubstitutor
Replaces characters in the input string.
Namespace: UnityEngine.Localization.Pseudo
Syntax
public class CharacterSubstitutor : object, IPseudoLocalizationMethod, ISerializationCallbackReceiver
Properties
ListMode
The method to use when selecting a character from ReplacementList.
Declaration
public CharacterSubstitutor.ListSelectionMethod ListMode { get; set; }
Property Value
Type | Description |
---|---|
CharacterSubstitutor.ListSelectionMethod |
Method
The substitution method to use.
Declaration
public CharacterSubstitutor.SubstitutionMethod Method { get; set; }
Property Value
Type | Description |
---|---|
CharacterSubstitutor.SubstitutionMethod |
ReplacementList
The characters to use when using List mode.
Declaration
public List<char> ReplacementList { get; }
Property Value
Type | Description |
---|---|
List<Char> |
ReplacementMap
Dictionary of characters that will be replaced when using Map. Any value that is not present will be preserved.
Declaration
public Dictionary<char, char> ReplacementMap { get; }
Property Value
Type | Description |
---|---|
Dictionary<Char, Char> |
Methods
Transform(Message)
Replaces each character in the input with a replacement character if one can be found. If a replacement character can not be found then the original is kept.
Declaration
public void Transform(Message message)
Parameters
Type | Name | Description |
---|---|---|
Message | message |