Class AssetTableEntry
Run time representation of an entry in a AssetTable.
Inherited Members
Namespace: UnityEngine.Localization.Tables
Syntax
public class AssetTableEntry : TableEntry, IMetadataCollection
Properties
Guid
The asset Guid, used to load the asset by the Addressables system.
Declaration
public string Guid { get; set; }
Property Value
Type | Description |
---|---|
String |
IsEmpty
Does this entry contain any data? Checks if Guid is empty.
Declaration
public bool IsEmpty { get; }
Property Value
Type | Description |
---|---|
Boolean |
Methods
RemoveFromTable()
Attempts to remove the entry from the AssetTable that it belongs to. If Table is null then a warning will be produced.
Declaration
public void RemoveFromTable()