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    Class LocalizeComponentTests

    Inheritance
    System.Object
    LocalizeComponentTests
    LocalizeComponent_Audio
    LocalizeComponent_UGUI
    Namespace: UnityEditor.Localization.Tests
    Syntax
    public class LocalizeComponentTests

    Fields

    kStringTableKey

    Declaration
    protected const string kStringTableKey = "This is some text"
    Field Value
    Type Description
    System.String

    kStringTableName

    Declaration
    protected const string kStringTableName = "MyText"
    Field Value
    Type Description
    System.String

    m_Target

    Declaration
    protected GameObject m_Target
    Field Value
    Type Description
    GameObject

    StringTableKeyId

    Declaration
    protected uint StringTableKeyId
    Field Value
    Type Description
    System.UInt32

    Properties

    KeyDb

    Declaration
    protected KeyDatabase KeyDb { get; set; }
    Property Value
    Type Description
    KeyDatabase

    Settings

    Declaration
    protected FakedLocalizationEditorSettings Settings { get; set; }
    Property Value
    Type Description
    FakedLocalizationEditorSettings

    Methods

    CheckEvent(UnityEventBase, Int32, String, Object)

    Declaration
    protected static void CheckEvent(UnityEventBase evt, int eventIdx, string expectedMethodName, Object expectedTarget)
    Parameters
    Type Name Description
    UnityEventBase evt
    System.Int32 eventIdx
    System.String expectedMethodName
    Object expectedTarget

    Init()

    Declaration
    public virtual void Init()

    Teardown()

    Declaration
    public virtual void Teardown()
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