Class LocalizedAssetDatabase
The Localized Asset Database provides a single point of access for all localized assets.
Inherited Members
Namespace: UnityEngine.Localization.Settings
Syntax
public class LocalizedAssetDatabase : LocalizedDatabase<AssetTable, AssetTableEntry>, IPreloadRequired, IReset
Remarks
A localized asset must derive from
Methods
GetLocalizedAssetAsync<TObject>(TableEntryReference, Locale)
Returns a handle to a localized asset loading operation from the
Declaration
public AsyncOperationHandle<TObject> GetLocalizedAssetAsync<TObject>(TableEntryReference tableEntryReference, Locale locale = null)
where TObject : Object
Parameters
Type | Name | Description |
---|---|---|
TableEntryReference | tableEntryReference | A reference to the entry in the |
Locale | locale | The Locale to load the table from. Null will use SelectedLocale. |
Returns
Type | Description |
---|---|
AsyncOperationHandle<TObject> |
Type Parameters
Name | Description |
---|---|
TObject | The type of asset that should be loaded. |
GetLocalizedAssetAsync<TObject>(TableReference, TableEntryReference, Locale)
Returns a handle to a localized asset loading operation from the requested table.
This function is asynchronous and may not have an immediate result available.
Check IsDone to see if the data is available, if it is false then use the Completed event or yield on the operation.
Once the Completed event has been called, during the next update, the internal operation will be returned to a pool so that it can be reused.
If you do plan to keep hold of the handle after completion then you should call
Declaration
public virtual AsyncOperationHandle<TObject> GetLocalizedAssetAsync<TObject>(TableReference tableReference, TableEntryReference tableEntryReference, Locale locale = null)
where TObject : Object
Parameters
Type | Name | Description |
---|---|---|
TableReference | tableReference | A reference to the table that the asset should be loaded from. |
TableEntryReference | tableEntryReference | A reference to the entry in the table. |
Locale | locale | The Locale to load the table from. Null will use SelectedLocale. |
Returns
Type | Description |
---|---|
AsyncOperationHandle<TObject> |
Type Parameters
Name | Description |
---|---|
TObject | The type of asset that should be loaded. |
GetLocalizedAssetAsyncInternal<TObject>(TableReference, TableEntryReference, Locale)
Implementation for all versions of GetLocalizedAssetAsync<TObject>(TableEntryReference, Locale).
Declaration
protected virtual AsyncOperationHandle<TObject> GetLocalizedAssetAsyncInternal<TObject>(TableReference tableReference, TableEntryReference tableEntryReference, Locale locale)
where TObject : Object
Parameters
Type | Name | Description |
---|---|---|
TableReference | tableReference | A reference to the table that the asset should be loaded from. |
TableEntryReference | tableEntryReference | A reference to the entry in the table. |
Locale | locale | The Locale to use instead of the default SelectedLocale |
Returns
Type | Description |
---|---|
AsyncOperationHandle<TObject> |
Type Parameters
Name | Description |
---|---|
TObject | The type of asset that should be loaded. |