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    Class LocalizedAssetDatabase

    The Localized Asset Database provides a single point of access for all localized assets.

    Inheritance
    Object
    LocalizedDatabase<AssetTable, AssetTableEntry>
    LocalizedAssetDatabase
    Inherited Members
    LocalizedDatabase<AssetTable, AssetTableEntry>.PreloadOperation
    LocalizedDatabase<AssetTable, AssetTableEntry>.DefaultTable
    LocalizedDatabase<AssetTable, AssetTableEntry>.UseFallback
    LocalizedDatabase<AssetTable, AssetTableEntry>.GetDefaultTableAsync()
    LocalizedDatabase<AssetTable, AssetTableEntry>.GetTableAsync(TableReference, Locale)
    LocalizedDatabase<AssetTable, AssetTableEntry>.PreloadTables(TableReference, Locale)
    LocalizedDatabase<AssetTable, AssetTableEntry>.PreloadTables(IList<TableReference>, Locale)
    LocalizedDatabase<AssetTable, AssetTableEntry>.ReleaseTable(TableReference, Locale)
    LocalizedDatabase<AssetTable, AssetTableEntry>.GetTableEntryAsync(TableReference, TableEntryReference, Locale, FallbackBehavior)
    LocalizedDatabase<AssetTable, AssetTableEntry>.OnLocaleChanged(Locale)
    LocalizedDatabase<AssetTable, AssetTableEntry>.ResetState()
    Namespace: UnityEngine.Localization.Settings
    Syntax
    public class LocalizedAssetDatabase : LocalizedDatabase<AssetTable, AssetTableEntry>, IPreloadRequired, IReset
    Remarks

    A localized asset must derive from .

    Methods

    GetLocalizedAssetAsync<TObject>(TableEntryReference, Locale)

    Returns a handle to a localized asset loading operation from the . This function is asynchronous and may not have an immediate result available. Check IsDone to see if the data is available, if it is false then use the Completed event or yield on the operation. Once the Completed event has been called, during the next update, the internal operation will be returned to a pool so that it can be reused. If you do plan to keep hold of the handle after completion then you should call to prevent the operation being reused and to finally return the operation back to the pool.

    Declaration
    public AsyncOperationHandle<TObject> GetLocalizedAssetAsync<TObject>(TableEntryReference tableEntryReference, Locale locale = null)
        where TObject : Object
    Parameters
    Type Name Description
    TableEntryReference tableEntryReference

    A reference to the entry in the

    Locale locale

    The Locale to load the table from. Null will use SelectedLocale.

    Returns
    Type Description
    AsyncOperationHandle<TObject>
    Type Parameters
    Name Description
    TObject

    The type of asset that should be loaded.

    GetLocalizedAssetAsync<TObject>(TableReference, TableEntryReference, Locale)

    Returns a handle to a localized asset loading operation from the requested table. This function is asynchronous and may not have an immediate result available. Check IsDone to see if the data is available, if it is false then use the Completed event or yield on the operation. Once the Completed event has been called, during the next update, the internal operation will be returned to a pool so that it can be reused. If you do plan to keep hold of the handle after completion then you should call to prevent the operation being reused and to finally return the operation back to the pool.

    Declaration
    public virtual AsyncOperationHandle<TObject> GetLocalizedAssetAsync<TObject>(TableReference tableReference, TableEntryReference tableEntryReference, Locale locale = null)
        where TObject : Object
    Parameters
    Type Name Description
    TableReference tableReference

    A reference to the table that the asset should be loaded from.

    TableEntryReference tableEntryReference

    A reference to the entry in the table.

    Locale locale

    The Locale to load the table from. Null will use SelectedLocale.

    Returns
    Type Description
    AsyncOperationHandle<TObject>
    Type Parameters
    Name Description
    TObject

    The type of asset that should be loaded.

    GetLocalizedAssetAsyncInternal<TObject>(TableReference, TableEntryReference, Locale)

    Implementation for all versions of GetLocalizedAssetAsync<TObject>(TableEntryReference, Locale).

    Declaration
    protected virtual AsyncOperationHandle<TObject> GetLocalizedAssetAsyncInternal<TObject>(TableReference tableReference, TableEntryReference tableEntryReference, Locale locale)
        where TObject : Object
    Parameters
    Type Name Description
    TableReference tableReference

    A reference to the table that the asset should be loaded from.

    TableEntryReference tableEntryReference

    A reference to the entry in the table.

    Locale locale

    The Locale to use instead of the default SelectedLocale

    Returns
    Type Description
    AsyncOperationHandle<TObject>
    Type Parameters
    Name Description
    TObject

    The type of asset that should be loaded.

    Extension Methods

    TupleExtensions.IsValueTuple(Object)
    TupleExtensions.GetValueTupleItemObjects(Object)
    TupleExtensions.GetValueTupleItemObjectsFlattened(Object)
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