Struct LivePropertyHandle
A handle that indentifies a property created in a Live
Namespace: Unity.LiveCapture
Assembly: Unity.LiveCapture.dll
Syntax
public struct LivePropertyHandle
Methods
Equals(object)
Determines whether the specified object is equal to the current Live
Declaration
public override bool Equals(object obj)
Parameters
Type | Name | Description |
---|---|---|
object | obj | The object to compare with the current Live |
Returns
Type | Description |
---|---|
bool | true if the specified object is equal to the current Live |
Overrides
Equals(LivePropertyHandle)
Determines whether the Live
Declaration
public bool Equals(LivePropertyHandle other)
Parameters
Type | Name | Description |
---|---|---|
Live |
other | The other Live |
Returns
Type | Description |
---|---|
bool | True if the specified object is equal to the current object; otherwise, false. |
GetHashCode()
Gets the hash code for the Live
Declaration
public override int GetHashCode()
Returns
Type | Description |
---|---|
int | The hash value generated for this Live |
Overrides
Operators
operator ==(LivePropertyHandle, LivePropertyHandle)
Determines whether the two specified Live
Declaration
public static bool operator ==(LivePropertyHandle a, LivePropertyHandle b)
Parameters
Type | Name | Description |
---|---|---|
Live |
a | The first Live |
Live |
b | The second Live |
Returns
Type | Description |
---|---|
bool | true if the specified Live |
operator !=(LivePropertyHandle, LivePropertyHandle)
Determines whether the two specified Live
Declaration
public static bool operator !=(LivePropertyHandle a, LivePropertyHandle b)
Parameters
Type | Name | Description |
---|---|---|
Live |
a | The first Live |
Live |
b | The second Live |
Returns
Type | Description |
---|---|
bool | true if the specified Live |