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    Struct CalibrationResult

    A struct containing the calibration parameters to apply.

    Namespace: Unity.LiveCapture
    Assembly: Unity.LiveCapture.dll
    Syntax
    public readonly struct CalibrationResult

    Constructors

    CalibrationResult(CalibrationStatus, FrameTime, int[])

    Creates a new CalibrationResult instance.

    Declaration
    public CalibrationResult(CalibrationStatus status, FrameTime globalTimeOffset = default, int[] optimalBufferSizes = null)
    Parameters
    Type Name Description
    CalibrationStatus status

    The status the calibration finished with.

    FrameTime globalTimeOffset

    The delay in frames to apply to the synchronizer timecode to compensate for data latency.

    int[] optimalBufferSizes

    The number of frames of data each source should be able to buffer to avoid dropping frames.

    Fields

    GlobalTimeOffset

    The delay in frames to apply to the synchronizer timecode to compensate for data latency.

    Declaration
    public readonly FrameTime GlobalTimeOffset
    Field Value
    Type Description
    FrameTime

    OptimalBufferSizes

    The number of frames of data each source should be able to buffer to avoid dropping frames.

    Declaration
    public readonly int[] OptimalBufferSizes
    Field Value
    Type Description
    int[]

    Status

    The status the calibration finished with.

    Declaration
    public readonly CalibrationStatus Status
    Field Value
    Type Description
    CalibrationStatus
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