Class RichTextParser.TextLabel
Text label for text that wraps per word
Inheritance
RichTextParser.TextLabel
Implements
Inherited Members
TextElement.HandleEvent(EventBase)
VisualElement.ExecuteDefaultAction(EventBase)
VisualElement.Focus()
VisualElement.Overlaps(Rect)
VisualElement.ToString()
VisualElement.GetFirstOfType<T>()
VisualElement.GetFirstAncestorOfType<T>()
VisualElement.canGrabFocus
VisualElement.focusController
VisualElement.cacheAsBitmap
CallbackEventHandler.RegisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
CallbackEventHandler.RegisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
CallbackEventHandler.UnregisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
CallbackEventHandler.UnregisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TrickleDown)
Namespace: Unity.Tutorials.Core.Editor
Assembly: Unity.Tutorials.Core.Editor.dll
Syntax
public class RichTextParser.TextLabel : Label, IEventHandler, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, IResolvedStyle, IBindable, INotifyValueChanged<string>
Constructors
TextLabel(string)
Constructs with text.
Declaration
public TextLabel(string text)
Parameters
Type | Name | Description |
---|---|---|
string | text | The Text contained by this label |