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    Class RequiredSelectionCriterion

    Criterion for checking that specific objects are selected.

    Inheritance
    object
    Object
    ScriptableObject
    Criterion
    RequiredSelectionCriterion
    Inherited Members
    Criterion.CriterionCompleted
    Criterion.CriterionInvalidated
    Criterion.Completed
    Criterion.Invalidated
    Criterion.IsCompleted
    Criterion.ResetCompletionState()
    Criterion.isTesting
    Criterion.performedAtLeastOneEvaluationSinceTestingStarted
    Criterion.UpdateCompletion()
    Criterion.GetFutureObjectReferences()
    Criterion.OnValidate()
    Criterion.CreateFutureObjectReference()
    Criterion.CreateFutureObjectReference(string)
    Criterion.UpdateFutureObjectReferenceNames()
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(string)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, bool)
    Object.FindObjectsByType(Type, FindObjectsSortMode)
    Object.FindObjectsByType(Type, FindObjectsInactive, FindObjectsSortMode)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, float)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectsByType<T>(FindObjectsSortMode)
    Object.FindObjectsOfType<T>(bool)
    Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
    Object.FindObjectOfType<T>()
    Object.FindObjectOfType<T>(bool)
    Object.FindFirstObjectByType<T>()
    Object.FindAnyObjectByType<T>()
    Object.FindFirstObjectByType<T>(FindObjectsInactive)
    Object.FindAnyObjectByType<T>(FindObjectsInactive)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindFirstObjectByType(Type)
    Object.FindAnyObjectByType(Type)
    Object.FindObjectOfType(Type, bool)
    Object.FindFirstObjectByType(Type, FindObjectsInactive)
    Object.FindAnyObjectByType(Type, FindObjectsInactive)
    Object.ToString()
    Object.name
    Object.hideFlags
    object.Equals(object, object)
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Tutorials.Core.Editor
    Assembly: Unity.Tutorials.Core.Editor.dll
    Syntax
    public class RequiredSelectionCriterion : Criterion

    Methods

    AutoComplete()

    Auto-completes the criterion.

    Declaration
    public override bool AutoComplete()
    Returns
    Type Description
    bool

    True if the auto-completion succeeded.

    Overrides
    Criterion.AutoComplete()

    EvaluateCompletion()

    Evaluates if the criterion is completed.

    Declaration
    protected override bool EvaluateCompletion()
    Returns
    Type Description
    bool

    True if the selection is the right one, false otherwise

    Overrides
    Criterion.EvaluateCompletion()

    SetObjectReferences(IEnumerable<ObjectReference>)

    Sets object references.

    Declaration
    public void SetObjectReferences(IEnumerable<ObjectReference> objectReferences)
    Parameters
    Type Name Description
    IEnumerable<ObjectReference> objectReferences

    The ObjectReference list that need to be selected for this Criterion to be satisfied

    StartTesting()

    Starts testing of the criterion.

    Declaration
    public override void StartTesting()
    Overrides
    Criterion.StartTesting()

    StopTesting()

    Stops testing of the criterion.

    Declaration
    public override void StopTesting()
    Overrides
    Criterion.StopTesting()
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