Struct QueryResult
A query result is wrapper around a pose sequence and is the result of a semantic filtering query.
Namespace: Unity.Kinematica
Assembly: solution.dll
Syntax
public struct QueryResult
Fields
| Name | Description |
|---|---|
| debugName | |
| sequences | Denotes the pose sequence that matches the query result. |
Properties
| Name | Description |
|---|---|
| Empty | An empty query result. |
| this[int] | Allows access to a single element of the pose sequence. |
| length | Denotes the number of elements of the pose sequence. |
Methods
| Name | Description |
|---|---|
| Add(IntervalIndex, int, int) | Appends an element to the pose sequence. |
| Create() | Creates an empty query result. |
| Dispose() | Disposes the underlying pose sequence. |