Class ProceduralAnnotations
Annotations that can be procedurally created by user from animation clip (animation events in clip, automatic foot step generation...)
Namespace: Unity.Kinematica.Editor.Experimental
Assembly: solution.dll
Syntax
public class ProceduralAnnotations
Methods
Name | Description |
---|---|
CreateMarker<T>(T, float) | |
CreateTag<T>(T, float, float) |