Struct Binary.TraitIndex | Kinematica | 0.5.0-preview.1
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    Struct Binary.TraitIndex

    Denotes an index into the list of traits contained in the runtime asset.

    Namespace: Unity.Kinematica
    Syntax
    public struct TraitIndex

    Properties

    Empty

    Empty codebook index.

    Declaration
    public static Binary.TraitIndex Empty { get; }
    Property Value
    Type Description
    Binary.TraitIndex

    Methods

    Equals(Binary.TraitIndex)

    Determines whether two trait indices are equal.

    Declaration
    public bool Equals(Binary.TraitIndex traitIndex)
    Parameters
    Type Name Description
    Binary.TraitIndex traitIndex

    The index to compare against the current index.

    Returns
    Type Description
    Boolean

    True if the specified index is equal to the current index; otherwise, false.

    Operators

    Implicit(Int32 to Binary.TraitIndex)

    Implicit conversion from an integer value to a trait index.

    Declaration
    public static implicit operator Binary.TraitIndex(int traitIndex)
    Parameters
    Type Name Description
    Int32 traitIndex
    Returns
    Type Description
    Binary.TraitIndex

    Implicit(Binary.TraitIndex to Int32)

    Implicit conversion from a trait index to an integer value.

    Declaration
    public static implicit operator int (Binary.TraitIndex traitIndex)
    Parameters
    Type Name Description
    Binary.TraitIndex traitIndex
    Returns
    Type Description
    Int32
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