Struct Binary.TagListIndex | Kinematica | 0.5.0-preview.1
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    Struct Binary.TagListIndex

    Denotes an index into the list of tag lists contained in the runtime asset.

    Namespace: Unity.Kinematica
    Syntax
    public struct TagListIndex

    Properties

    Empty

    Empty tag list index.

    Declaration
    public static Binary.TagListIndex Empty { get; }
    Property Value
    Type Description
    Binary.TagListIndex

    Methods

    Equals(Binary.TagListIndex)

    Determines whether two tag list indices are equal.

    Declaration
    public bool Equals(Binary.TagListIndex tagListIndex)
    Parameters
    Type Name Description
    Binary.TagListIndex tagListIndex

    The index to compare against the current index.

    Returns
    Type Description
    Boolean

    True if the specified index is equal to the current index; otherwise, false.

    Operators

    Implicit(Int32 to Binary.TagListIndex)

    Implicit conversion from an integer value to a tag list index.

    Declaration
    public static implicit operator Binary.TagListIndex(int tagListIndex)
    Parameters
    Type Name Description
    Int32 tagListIndex
    Returns
    Type Description
    Binary.TagListIndex

    Implicit(Binary.TagListIndex to Int32)

    Implicit conversion from a tag list index to an integer value.

    Declaration
    public static implicit operator int (Binary.TagListIndex tagListIndex)
    Parameters
    Type Name Description
    Binary.TagListIndex tagListIndex
    Returns
    Type Description
    Int32
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