Class Debugger
Syntax
Properties
capacityInSeconds
Declaration
public float capacityInSeconds { get; set; }
Property Value
deltaTime
Declaration
public float deltaTime { get; }
Property Value
endTimeInSeconds
Declaration
public float endTimeInSeconds { get; }
Property Value
instance
Declaration
public static Debugger instance { get; }
Property Value
IsRecording
Declaration
public bool IsRecording { get; }
Property Value
Item[GameObject]
Declaration
public Identifier<Aggregate> this[GameObject gameObject] { get; }
Parameters
Type |
Name |
Description |
GameObject |
gameObject |
|
Property Value
Item[Identifier<Aggregate>]
Declaration
public GameObject this[Identifier<Aggregate> identifier] { get; }
Parameters
Property Value
Type |
Description |
GameObject |
|
memorySize
Declaration
public int memorySize { get; }
Property Value
rewind
Declaration
public bool rewind { get; set; }
Property Value
rewindTime
Declaration
public float rewindTime { get; set; }
Property Value
startTimeInSeconds
Declaration
public float startTimeInSeconds { get; }
Property Value
state
Declaration
public Debugger.State state { get; set; }
Property Value
time
Declaration
public float time { get; }
Property Value
Methods
Initialize()
Declaration
public static void Initialize()
IsState(Debugger.State)
Declaration
public bool IsState(Debugger.State state)
Parameters
Returns
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