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    Struct SetIMECursorPositionCommand

    Sets the position for IME dialogs. This is in pixels, from the upper left corner going down and to the right.

    Implements
    IInputDeviceCommandInfo
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Namespace: UnityEngine.InputSystem.LowLevel
    Assembly: Unity.InputSystem.dll
    Syntax
    public struct SetIMECursorPositionCommand : IInputDeviceCommandInfo

    Fields

    baseCommand

    Declaration
    public InputDeviceCommand baseCommand
    Field Value
    Type Description
    InputDeviceCommand

    Properties

    Type

    Declaration
    public static FourCC Type { get; }
    Property Value
    Type Description
    FourCC

    position

    Declaration
    public Vector2 position { get; }
    Property Value
    Type Description
    Vector2

    typeStatic

    The data format identifier of the device command as a FourCC code.

    Declaration
    public FourCC typeStatic { get; }
    Property Value
    Type Description
    FourCC

    Methods

    Create(Vector2)

    Declaration
    public static SetIMECursorPositionCommand Create(Vector2 cursorPosition)
    Parameters
    Type Name Description
    Vector2 cursorPosition
    Returns
    Type Description
    SetIMECursorPositionCommand

    Implements

    IInputDeviceCommandInfo
    In This Article
    • Fields
      • baseCommand
    • Properties
      • Type
      • position
      • typeStatic
    • Methods
      • Create(Vector2)
    • Implements
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