Interface IInputStateChangeMonitor
Interface used to monitor input state changes.
Namespace: UnityEngine.InputSystem.LowLevel
Assembly: Unity.InputSystem.dll
Syntax
public interface IInputStateChangeMonitor
Remarks
Use AddChangeMonitor(InputControl, IInputStateChangeMonitor, long, uint) to install a state change monitor receiving state change callbacks for a specific control.
Methods
NotifyControlStateChanged(InputControl, double, InputEventPtr, long)
Called when the state monitored by a state change monitor has been modified.
Declaration
void NotifyControlStateChanged(InputControl control, double time, InputEventPtr eventPtr, long monitorIndex)
Parameters
Type | Name | Description |
---|---|---|
InputControl | control | Control that is being monitored by the state change monitor and that had its state memory changed. |
double | time | Time on the time timeline at which the control state change was received. |
InputEventPtr | eventPtr | If the state change was initiated by a state event (either a StateEvent or DeltaStateEvent), this is the pointer to that event. Otherwise it is pointer that is still valid, but refers a "dummy" event that is not a StateEvent or DeltaStateEvent. |
long | monitorIndex | Index of the monitor as passed to AddChangeMonitor(InputControl, IInputStateChangeMonitor, long, uint). |
Remarks
To signal that the state change has been processed by the monitor and that no other pending notifications on the
same monitor instance should be sent, set the handled flag to true
on eventPtr
.
Note, however, that aside from only silencing change monitors on the same IInputStateChangeMonitor instance,
it also only silences change monitors with the same groupIndex
value as supplied to
AddChangeMonitor(InputControl, IInputStateChangeMonitor, long, uint).
See Also
NotifyTimerExpired(InputControl, double, long, int)
Called when a timeout set on a state change monitor has expired.
Declaration
void NotifyTimerExpired(InputControl control, double time, long monitorIndex, int timerIndex)
Parameters
Type | Name | Description |
---|---|---|
InputControl | control | Control on which the timeout expired. |
double | time | Input time at which the timer expired. This is the time at which an Update() is being run whose currentTime is past the time of expiration. |
long | monitorIndex | Index of the monitor as given to AddChangeMonitor(InputControl, IInputStateChangeMonitor, long, uint). |
int | timerIndex | Index of the timer as given to AddChangeMonitorTimeout(InputControl, IInputStateChangeMonitor, double, long, int). |