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    Class InputTestFixture.ActionConstraint

    Inheritance
    object
    Constraint
    InputTestFixture.ActionConstraint
    Implements
    IConstraint
    IResolveConstraint
    Inherited Members
    Constraint.ApplyTo<TActual>(ActualValueDelegate<TActual>)
    Constraint.ApplyTo<TActual>(ref TActual)
    Constraint.GetTestObject<TActual>(ActualValueDelegate<TActual>)
    Constraint.ToString()
    Constraint.GetStringRepresentation()
    Constraint.After(int)
    Constraint.After(int, int)
    Constraint.DisplayName
    Constraint.Description
    Constraint.Arguments
    Constraint.Builder
    Constraint.And
    Constraint.With
    Constraint.Or
    Namespace: UnityEngine.InputSystem
    Assembly: Unity.InputSystem.TestFramework.dll
    Syntax
    public class InputTestFixture.ActionConstraint : Constraint, IConstraint, IResolveConstraint

    Constructors

    ActionConstraint(InputActionPhase, InputAction, InputControl, object, Type, double?, double?)

    Declaration
    public ActionConstraint(InputActionPhase phase, InputAction action, InputControl control, object value = null, Type interaction = null, double? time = null, double? duration = null)
    Parameters
    Type Name Description
    InputActionPhase phase
    InputAction action
    InputControl control
    object value
    Type interaction
    double? time
    double? duration

    Properties

    action

    Declaration
    public InputAction action { get; set; }
    Property Value
    Type Description
    InputAction

    control

    Declaration
    public InputControl control { get; set; }
    Property Value
    Type Description
    InputControl

    duration

    Declaration
    public double? duration { get; set; }
    Property Value
    Type Description
    double?

    interaction

    Declaration
    public Type interaction { get; set; }
    Property Value
    Type Description
    Type

    phase

    Declaration
    public InputActionPhase phase { get; set; }
    Property Value
    Type Description
    InputActionPhase

    time

    Declaration
    public double? time { get; set; }
    Property Value
    Type Description
    double?

    value

    Declaration
    public object value { get; set; }
    Property Value
    Type Description
    object

    Methods

    AndThen(ActionConstraint)

    Declaration
    public InputTestFixture.ActionConstraint AndThen(InputTestFixture.ActionConstraint constraint)
    Parameters
    Type Name Description
    InputTestFixture.ActionConstraint constraint
    Returns
    Type Description
    InputTestFixture.ActionConstraint

    ApplyTo(object)

    Declaration
    public override ConstraintResult ApplyTo(object actual)
    Parameters
    Type Name Description
    object actual
    Returns
    Type Description
    ConstraintResult
    Overrides
    Constraint.ApplyTo(object)

    Implements

    NUnit.Framework.Constraints.IConstraint
    NUnit.Framework.Constraints.IResolveConstraint

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    In This Article
    • Constructors
      • ActionConstraint(InputActionPhase, InputAction, InputControl, object, Type, double?, double?)
    • Properties
      • action
      • control
      • duration
      • interaction
      • phase
      • time
      • value
    • Methods
      • AndThen(ActionConstraint)
      • ApplyTo(object)
    • Implements
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