Enum Vector2Composite.Mode
Determines how a Vector2
is synthesized from part controls.
Assembly: Unity.InputSystem.dll
public enum Vector2Composite.Mode
Fields
Name |
Description |
Analog |
Part controls are treated as analog meaning that the floating-point values read from controls
will come through as is (minus the fact that the down and left direction values are negated).
|
Digital |
Part controls are treated as buttons (on/off) and the resulting vector is not normalized. This means
that if, for example, both left and up are pressed, the resulting vector is (-1,1) and has a length
greater than 1. The resulting 2D area is box-shaped.
|
DigitalNormalized |
Part controls are treated as buttons (on/off) and the resulting vector is normalized. This means
that if, for example, both left and up are pressed, instead of returning a vector (-1,1), a vector
of roughly (-0.7,0.7) (that is, corresponding to new Vector2(-1,1).normalized ) is returned instead.
The resulting 2D area is diamond-shaped.
|
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