[Serializable]
public struct DeviceRequirement : IEquatable<InputControlScheme.DeviceRequirement>
Properties
InputControlPath that is matched against a device to determine
whether it qualifies for the control scheme.
Declaration
public string controlPath { get; set; }
Property Value
"<XRController>{LeftHand}"
"<Gamepad>"
Whether the requirement combines with the previous requirement (if any) as a boolean AND.
Declaration
public bool isAND { get; set; }
Property Value
If true, a device with the given controlPath is employed by the
control scheme if one is available. If none is available, the control scheme is still
functional.
Declaration
public bool isOptional { get; set; }
Property Value
Whether the requirement combines with the previous requirement (if any) as a boolean OR.
Declaration
public bool isOR { get; set; }
Property Value
Methods
Declaration
public override bool Equals(object obj)
Parameters
Type |
Name |
Description |
Object |
obj |
|
Returns
Overrides
Declaration
public bool Equals(InputControlScheme.DeviceRequirement other)
Parameters
Returns
Implements
Declaration
public override int GetHashCode()
Returns
Overrides
Declaration
public override string ToString()
Returns
Overrides
Operators
Declaration
public static bool operator ==(InputControlScheme.DeviceRequirement left, InputControlScheme.DeviceRequirement right)
Parameters
Returns
Declaration
public static bool operator !=(InputControlScheme.DeviceRequirement left, InputControlScheme.DeviceRequirement right)
Parameters
Returns
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