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    Struct QueryCanRunInBackground

    Queries to see if this device is able to continue to send updates and state changes when the application is not if focus.

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Namespace: UnityEngine.InputSystem.LowLevel
    Syntax
    public struct QueryCanRunInBackground : IInputDeviceCommandInfo

    Fields

    baseCommand

    Declaration
    public InputDeviceCommand baseCommand
    Field Value
    Type Description
    InputDeviceCommand

    canRunInBackground

    Declaration
    public bool canRunInBackground
    Field Value
    Type Description
    Boolean

    Properties

    Type

    Declaration
    public static readonly FourCC Type { get; }
    Property Value
    Type Description
    FourCC

    typeStatic

    Declaration
    public readonly FourCC typeStatic { get; }
    Property Value
    Type Description
    FourCC
    Implements
    IInputDeviceCommandInfo.typeStatic

    Methods

    Create()

    Declaration
    public static QueryCanRunInBackground Create()
    Returns
    Type Description
    QueryCanRunInBackground

    See Also

    canRunInBackground
    In This Article
    • Fields
      • baseCommand
      • canRunInBackground
    • Properties
      • Type
      • typeStatic
    • Methods
      • Create()
    • See Also
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