Enum VirtualMouseInput.CursorMode
Determines how the cursor for the virtual mouse is represented.
Namespace: UnityEngine.InputSystem.UI
Syntax
public enum CursorMode : int
Fields
Name | Description | Value |
---|---|---|
HardwareCursorIfAvailable | If a native Mouse device is present, its cursor will be used and driven by the virtual mouse using WarpCursorPosition(Vector2). The software cursor referenced by cursorGraphic will be disabled. Note that if no native Mouse is present, behavior will fall back to SoftwareCursor. |
|
SoftwareCursor | The cursor is represented as a UI element. See cursorGraphic. |