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    Debugging

    Learn how to investigate and troubleshoot the Input System when something isn't working as expected.

    Topic Description
    The input debugger window Open the Input Debugger to inspect devices, actions, users, and layouts in the Editor and connected players.
    Debug a device Inspect a device's controls, state, and events in the Input Debugger.
    Debug an action Verify enabled actions, bindings, and mapped controls during Play mode.
    Debug users and PlayerInput Inspect InputUser and Player Input pairings, devices, and actions in the Users list.
    Debug layouts Browse registered control and device layouts in the Input Debugger.
    Trace actions Generate a log of all activity that happened on a particular set of Actions.
    Visualizers Monitor controls and actions in real time with the Visualizers sample.
    Device Simulation Learn how the Unity Device Simulator feeds touchscreen input into the Input System.

    Additional resources

    • See and record input event flow
    • Testing
    • Binding resolution
    • Debug Player Input Component
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