docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Debug users and PlayerInput

    When there are InputUser instances (if you use PlayerInput, each PlayerInput instance implicitly creates one), the Input Debugger's Users list displays each instance along with its paired Devices and active Actions. The listed Devices and Actions work the same way as those displayed in the Devices and Actions lists in the debugging window.

    In This Article
    Back to top
    Copyright © 2026 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)