docs.unity3d.com
    Show / Hide Table of Contents

    Struct SendHapticImpulseCommand

    A device command sent to a device to set it's motor rumble amplitude for a set duration.

    Namespace: UnityEngine.InputSystem.XR.Haptics
    Syntax
    public struct SendHapticImpulseCommand : IInputDeviceCommandInfo
    Remarks

    This is directly used by the SimpleXRRumble class. For clearer details of using this command, see that class.

    Properties

    typeStatic

    Declaration
    public FourCC typeStatic { get; }
    Property Value
    Type Description
    FourCC
    Implements
    IInputDeviceCommandInfo.typeStatic

    Methods

    Create(Int32, Single, Single)

    Creates a device command that can then be sent to a specific device.

    Declaration
    public static SendHapticImpulseCommand Create(int motorChannel, float motorAmplitude, float motorDuration)
    Parameters
    Type Name Description
    Int32 motorChannel

    The desired motor you want to rumble

    Single motorAmplitude

    The desired motor amplitude that should be within a [0-1] range.

    Single motorDuration

    The desired duration of the impulse in seconds.

    Returns
    Type Description
    SendHapticImpulseCommand

    The command that should be sent to the device via InputDevice.ExecuteCommand(InputDeviceCommand). See XRHaptics for more details.

    Back to top
    Terms of use
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023