Struct InputUserAccountHandle
Handle for a user account in an external API.
Assembly: Unity.InputSystem.dll
public struct InputUserAccountHandle : IEquatable<InputUserAccountHandle>
Constructors
Declaration
public InputUserAccountHandle(string apiName, ulong handle)
Parameters
Properties
Symbolic name of the API that owns the handle.
Declaration
public string apiName { get; }
Property Value
Declaration
public ulong handle { get; }
Property Value
Methods
Declaration
public override bool Equals(object obj)
Parameters
| Type |
Name |
Description |
| object |
obj |
|
Returns
Overrides
Declaration
public bool Equals(InputUserAccountHandle other)
Parameters
Returns
Declaration
public override int GetHashCode()
Returns
Overrides
Declaration
public override string ToString()
Returns
Overrides
Operators
Declaration
public static bool operator ==(InputUserAccountHandle left, InputUserAccountHandle right)
Parameters
Returns
Declaration
public static bool operator !=(InputUserAccountHandle left, InputUserAccountHandle right)
Parameters
Returns
Implements