Struct XRFeatureDescriptor
Describes an individual input on a device, such as a trackpad, or button, or trigger.
Namespace: UnityEngine.InputSystem.XR
Assembly: Unity.InputSystem.dll
Syntax
[Serializable]
public struct XRFeatureDescriptor
  Fields
customSize
The overall size of the feature. This is only filled in when the featureType is Custom.
Declaration
public uint customSize
  Field Value
| Type | Description | 
|---|---|
| uint | 
featureType
The type of data this feature exposes.
Declaration
public FeatureType featureType
  Field Value
| Type | Description | 
|---|---|
| FeatureType | 
name
The name of the feature.
Declaration
public string name
  Field Value
| Type | Description | 
|---|---|
| string | 
usageHints
The uses that this feature should represent, such as trigger, or grip, or touchpad.
Declaration
public List<UsageHint> usageHints
  Field Value
| Type | Description | 
|---|---|
| List<UsageHint> |