Struct DeltaStateEvent
  Partial state update for an input device.
 
  
  
  
  
  Assembly: Unity.InputSystem.dll
  
  
    public struct DeltaStateEvent : IInputEventTypeInfo
   
  
  
  Fields
  
  
  
  Declaration
  
    public const int Type = 1145852993
   
  Field Value
  
  
  
  
  Declaration
  
    public InputEvent baseEvent
   
  Field Value
  
  
  
  
  Declaration
  
    public FourCC stateFormat
   
  Field Value
  
  
  
  
  Declaration
  
  Field Value
  
  Properties
  
  
  
  
  Declaration
  
    public void* deltaState { get; }
   
  Property Value
  
  
  
  
  
  Declaration
  
    public uint deltaStateSizeInBytes { get; }
   
  Property Value
  
  
  
  
  
  Declaration
  
    public FourCC typeStatic { get; }
   
  Property Value
  
  Methods
  
  
  
  
  Declaration
  
    public static NativeArray<byte> From(InputControl control, out InputEventPtr eventPtr, Allocator allocator = Allocator.Temp)
   
  Parameters
  
  Returns
  
  
  
  
  
  Declaration
  
    public static DeltaStateEvent* From(InputEventPtr ptr)
   
  Parameters
  
  Returns
  
  
  
  
  
  Declaration
  
    public InputEventPtr ToEventPtr()
   
  Returns
  
  Implements