Struct DefaultInputActions.PlayerActions
Assembly: Unity.InputSystem.dll
public struct DefaultInputActions.PlayerActions
Constructors
Declaration
public PlayerActions(DefaultInputActions wrapper)
Parameters
Properties
Declaration
public InputAction Fire { get; }
Property Value
Declaration
public InputAction Look { get; }
Property Value
Declaration
public InputAction Move { get; }
Property Value
Declaration
public bool enabled { get; }
Property Value
Methods
Declaration
Declaration
Declaration
public InputActionMap Get()
Returns
Declaration
public void SetCallbacks(DefaultInputActions.IPlayerActions instance)
Parameters
Operators
Declaration
public static implicit operator InputActionMap(DefaultInputActions.PlayerActions set)
Parameters
Returns