Inheritance
InGameHintsActions
public class InGameHintsActions : IInputActionCollection, IEnumerable<InputAction>, IEnumerable, IDisposable
Constructors
Declaration
public InGameHintsActions()
Properties
Declaration
public InputActionAsset asset { get; }
Property Value
Declaration
public InputBinding? bindingMask { get; set; }
Property Value
Implements
Declaration
public ReadOnlyArray<InputControlScheme> controlSchemes { get; }
Property Value
Implements
Declaration
public ReadOnlyArray<InputDevice>? devices { get; set; }
Property Value
Implements
Declaration
public InputControlScheme GamepadScheme { get; }
Property Value
Declaration
public InGameHintsActions.GameplayActions Gameplay { get; }
Property Value
Declaration
public InputControlScheme KeyboardMouseScheme { get; }
Property Value
Methods
Declaration
public bool Contains(InputAction action)
Parameters
Returns
Implements
Declaration
Implements
Declaration
Implements
Declaration
Implements
Declaration
public IEnumerator<InputAction> GetEnumerator()
Returns
Implements
Explicit Interface Implementations
Declaration
IEnumerator IEnumerable.GetEnumerator()
Returns
Implements