Struct SimpleControls.GameplayActions | Input System | 1.0.2
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    Struct SimpleControls.GameplayActions

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Namespace: Global Namespace
    Syntax
    public struct GameplayActions

    Constructors

    GameplayActions(SimpleControls)

    Declaration
    public GameplayActions(SimpleControls wrapper)
    Parameters
    Type Name Description
    SimpleControls wrapper

    Properties

    enabled

    Declaration
    public bool enabled { get; }
    Property Value
    Type Description
    Boolean

    fire

    Declaration
    public InputAction fire { get; }
    Property Value
    Type Description
    InputAction

    look

    Declaration
    public InputAction look { get; }
    Property Value
    Type Description
    InputAction

    move

    Declaration
    public InputAction move { get; }
    Property Value
    Type Description
    InputAction

    Methods

    Disable()

    Declaration
    public void Disable()

    Enable()

    Declaration
    public void Enable()

    Get()

    Declaration
    public InputActionMap Get()
    Returns
    Type Description
    InputActionMap

    SetCallbacks(SimpleControls.IGameplayActions)

    Declaration
    public void SetCallbacks(SimpleControls.IGameplayActions instance)
    Parameters
    Type Name Description
    SimpleControls.IGameplayActions instance

    Operators

    Implicit(SimpleControls.GameplayActions to InputActionMap)

    Declaration
    public static implicit operator InputActionMap(SimpleControls.GameplayActions set)
    Parameters
    Type Name Description
    SimpleControls.GameplayActions set
    Returns
    Type Description
    InputActionMap
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