Enum PlayerNotifications
Determines how the triggering of an action or other input-related events are relayed to other GameObjects.
Namespace: UnityEngine.InputSystem
Syntax
public enum PlayerNotifications
Fields
| Name | Description |
|---|---|
| BroadcastMessages | Like SendMessages but instead of using |
| InvokeCSharpEvents | |
| InvokeUnityEvents | |
| SendMessages | Use |