Struct EnableIMECompositionCommand
Device Command that enables IME Composition within the application. Primarily handled by Keyboard devices.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: UnityEngine.Experimental.Input.LowLevel
Syntax
public struct EnableIMECompositionCommand : IInputDeviceCommandInfo
Fields
baseCommand
Declaration
public InputDeviceCommand baseCommand
Field Value
Type | Description |
---|---|
InputDeviceCommand |
kSize
Declaration
public const int kSize = 12
Field Value
Type | Description |
---|---|
System.Int32 |
Properties
imeEnabled
Set to true, and if true, Input Method Editors will be used while typing.
Declaration
public bool imeEnabled { get; }
Property Value
Type | Description |
---|---|
System.Boolean |
Type
Declaration
public static FourCC Type { get; }
Property Value
Type | Description |
---|---|
FourCC |
Methods
Create(Boolean)
Declaration
public static EnableIMECompositionCommand Create(bool enabled)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | enabled |
Returns
Type | Description |
---|---|
EnableIMECompositionCommand |
GetTypeStatic()
Declaration
public FourCC GetTypeStatic()
Returns
Type | Description |
---|---|
FourCC |