Class InputStateHistory
Inheritance
System.Object
InputStateHistory
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEngine.Experimental.Input
Syntax
public class InputStateHistory
Constructors
InputStateHistory(InputControl)
Declaration
public InputStateHistory(InputControl control)
Parameters
Type | Name | Description |
---|---|---|
InputControl | control |
Properties
control
Declaration
public InputControl control { get; protected set; }
Property Value
Type | Description |
---|---|
InputControl |
Count
Declaration
public int Count { get; }
Property Value
Type | Description |
---|---|
System.Int32 |
historySize
Declaration
public int historySize { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
Methods
Destroy()
Declaration
protected void Destroy()
Dispose()
Declaration
public void Dispose()
GetStatePtr(Int32)
Declaration
public IntPtr GetStatePtr(int index)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | index |
Returns
Type | Description |
---|---|
IntPtr |