Struct InputRemoting.Message | Package Manager UI website
docs.unity3d.com
    Show / Hide Table of Contents

    Struct InputRemoting.Message

    A message exchanged between two InputRemoting instances.

    Inherited Members
    System.ValueType.Equals(System.Object)
    System.ValueType.GetHashCode()
    System.ValueType.ToString()
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetType()
    Namespace: UnityEngine.Experimental.Input
    Syntax
    public struct Message

    Fields

    data

    Declaration
    public byte[] data
    Field Value
    Type Description
    System.Byte[]

    participantId

    For messages coming in, numeric ID of the sender of the message. For messages going out, numeric ID of the targeted receiver of the message.

    Declaration
    public int participantId
    Field Value
    Type Description
    System.Int32

    type

    Declaration
    public InputRemoting.MessageType type
    Field Value
    Type Description
    InputRemoting.MessageType
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023