Struct InputControlList<TControl>.Enumerator
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: UnityEngine.Experimental.Input
Syntax
public struct Enumerator : IEnumerator<TControl>
Constructors
Enumerator(InputControlList<TControl>)
Declaration
public Enumerator(InputControlList<TControl> list)
Parameters
Type | Name | Description |
---|---|---|
InputControlList<TControl> | list |
Properties
Current
Declaration
public TControl Current { get; }
Property Value
Type | Description |
---|---|
TControl |
Methods
Dispose()
Declaration
public void Dispose()
MoveNext()
Declaration
public bool MoveNext()
Returns
Type | Description |
---|---|
System.Boolean |
Reset()
Declaration
public void Reset()