A wrapper around that automatically translates all the
information in events into their high-level representations.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
public struct ActionEventPtr
Properties
Declaration
public InputAction action { get; }
Property Value
Declaration
public InputControl control { get; }
Property Value
Declaration
public double duration { get; }
Property Value
Type |
Description |
System.Double |
|
Declaration
public IInputInteraction interaction { get; }
Property Value
Declaration
public InputActionPhase phase { get; }
Property Value
Declaration
public double startTime { get; }
Property Value
Type |
Description |
System.Double |
|
Declaration
public double time { get; }
Property Value
Type |
Description |
System.Double |
|
Declaration
public int valueSizeInBytes { get; }
Property Value
Type |
Description |
System.Int32 |
|
Methods
Declaration
public void ReadValue(void *buffer, int bufferSize)
Parameters
Type |
Name |
Description |
System.Void* |
buffer |
|
System.Int32 |
bufferSize |
|
Declaration
public TValue ReadValue<TValue>()where TValue : struct
Returns
Type Parameters