Field topologyFilter
Filter the mesh topology to apply the material on. For example, you can apply a material only on the triangles of a mesh.
Namespace: UnityEditor.PixyzPlugin4Unity.Actions
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
[UserParameter(null, null, "Filter the mesh topology to apply the material on. For example, you can apply a material only on the triangles of a mesh.", null, false, false)]
public MeshTopology topologyFilter
Returns
Type | Description |
---|---|
MeshTopology |