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    Class CrossSceneStagingSetup<T>

    Class CrossSceneStagingSetup.

    Inheritance
    Object
    Object
    ScriptableObject
    CrossSceneStagingSetupBase
    CrossSceneStagingSetup<T>
    CrossSceneStagingHotspotSetup
    CrossSceneStagingLightSetup
    Inherited Members
    CrossSceneStagingSetupBase.crossSceneRules
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(String)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, Boolean)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
    Object.FindObjectOfType<T>()
    UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindObjectOfType(Type, Boolean)
    Object.ToString()
    Object.name
    Object.hideFlags
    Namespace: UnityEngine.Industrial.Configuring.Staging
    Syntax
    public class CrossSceneStagingSetup<T> : CrossSceneStagingSetupBase where T : Object
    Type Parameters
    Name Description
    T

    Methods

    FindAllObjects()

    Finds all objects.

    Declaration
    [ContextMenu("FindObjects")]
    public override void FindAllObjects()
    Overrides
    CrossSceneStagingSetupBase.FindAllObjects()
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    Generated by DocFX on 18 October 2023