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    Class CrossSceneStagingLightSetup

    Class CrossSceneStagingLightSetup.

    Inheritance
    Object
    Object
    ScriptableObject
    CrossSceneStagingSetupBase
    CrossSceneStagingSetup<Light>
    CrossSceneStagingLightSetup
    Inherited Members
    CrossSceneStagingSetup<Light>.FindAllObjects()
    CrossSceneStagingSetupBase.crossSceneRules
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(String)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, Boolean)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
    Object.FindObjectOfType<T>()
    UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindObjectOfType(Type, Boolean)
    Object.name
    Object.hideFlags
    Namespace: UnityEngine.Industrial.Configuring.Staging
    Syntax
    [CreateAssetMenu(fileName = "CrossScene Light Setup", menuName = "Forma/Staging/Cross Scene Light Setup")]
    public class CrossSceneStagingLightSetup : CrossSceneStagingSetup<Light>

    Methods

    ToString()

    Returns a String that represents this instance.

    Declaration
    public override string ToString()
    Returns
    Type Description
    String

    A String that represents this instance.

    Overrides
    Object.ToString()
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    Generated by DocFX on 18 October 2023