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    Class BuildProfile

    Class BuildProfile.

    Inheritance
    Object
    Object
    ScriptableObject
    BuildProfile
    Inherited Members
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(String)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, Boolean)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
    Object.FindObjectOfType<T>()
    UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindObjectOfType(Type, Boolean)
    Object.ToString()
    Object.name
    Object.hideFlags
    Namespace: UnityEditor.Industrial.Configuring.Build
    Syntax
    [Serializable]
    [CreateAssetMenu(fileName = "BuildProfile.asset", menuName = "Forma/Build/Create Profile", order = 0)]
    public class BuildProfile : ScriptableObject, ISerializationCallbackReceiver

    Constructors

    BuildProfile()

    Initializes a new instance of the BuildProfile class.

    Declaration
    public BuildProfile()

    Fields

    AddressableLocalBuildPath

    The addressable local build path

    Declaration
    [SerializeField]
    public string AddressableLocalBuildPath
    Field Value
    Type Description
    String

    AddressableLocalLoadPath

    The addressable local load path

    Declaration
    [SerializeField]
    public string AddressableLocalLoadPath
    Field Value
    Type Description
    String

    buildTargetData

    Build target data

    Declaration
    [SerializeReference]
    public IBuildTargetData buildTargetData
    Field Value
    Type Description
    IBuildTargetData

    BuildType

    The build type

    Declaration
    [SerializeReference]
    public IBuildType BuildType
    Field Value
    Type Description
    IBuildType

    ConfiguratorProfile

    The configurator profile

    Declaration
    [SerializeField]
    public ConfiguratorProfileReference ConfiguratorProfile
    Field Value
    Type Description
    ConfiguratorProfileReference

    DefaultAddressableRemoteBuildPath

    The addressable local build path

    Declaration
    [SerializeField]
    public string DefaultAddressableRemoteBuildPath
    Field Value
    Type Description
    String

    DevelopmentMode

    The development mode

    Declaration
    [SerializeField]
    public bool DevelopmentMode
    Field Value
    Type Description
    Boolean

    LastBuildPath

    The last build path

    Declaration
    [SerializeField]
    public string LastBuildPath
    Field Value
    Type Description
    String

    ProductCatalogs

    The product catalogs

    Declaration
    [SerializeField]
    public List<ExportableProductCatalog> ProductCatalogs
    Field Value
    Type Description
    List<ExportableProductCatalog>

    ProductPublishType

    Publish product type (eg: local, CCD, AWS, etc.)

    Declaration
    [SerializeField]
    public ProductPublish ProductPublishType
    Field Value
    Type Description
    ProductPublish

    ProfileId

    The profile identifier

    Declaration
    [SerializeField]
    public string ProfileId
    Field Value
    Type Description
    String

    publishersData

    Publisher data

    Declaration
    [SerializeReference]
    public List<IPublisherData> publishersData
    Field Value
    Type Description
    List<IPublisherData>

    SelectedBuildTarget

    Replaces SupportedBuildTarget, since we want to allow custom user-defined build target. store the string value.

    Declaration
    [SerializeField]
    public string SelectedBuildTarget
    Field Value
    Type Description
    String

    SupportedBuildTarget

    The selected supported build target This will be obsolete. Use SelectedBuildTarget instead.

    Declaration
    [SerializeField]
    [Obsolete]
    public SupportedBuildTarget SupportedBuildTarget
    Field Value
    Type Description
    SupportedBuildTarget

    WaitForManagedDebugger

    The wait for managed debugger

    Declaration
    [SerializeField]
    public bool WaitForManagedDebugger
    Field Value
    Type Description
    Boolean

    Properties

    ConfiguratorScenes

    Gets or sets the configurator scenes.

    Declaration
    public List<SceneReference> ConfiguratorScenes { get; set; }
    Property Value
    Type Description
    List<SceneReference>

    The configurator scenes.

    DisplayName

    Gets or sets the display name.

    Declaration
    public string DisplayName { get; set; }
    Property Value
    Type Description
    String

    The display name.

    Methods

    GetSupportedBuildTargetWithCurrentPlatform()

    Gets the supported build target with current platform.

    Declaration
    public static SupportedBuildTarget GetSupportedBuildTargetWithCurrentPlatform()
    Returns
    Type Description
    SupportedBuildTarget

    SupportedBuildTarget.

    OnAfterDeserialize()

    Called when [after deserialize].

    Declaration
    public void OnAfterDeserialize()
    Implements
    ISerializationCallbackReceiver.OnAfterDeserialize()

    OnBeforeSerialize()

    Called when [before serialize].

    Declaration
    public void OnBeforeSerialize()
    Implements
    ISerializationCallbackReceiver.OnBeforeSerialize()

    SetDefaultValues()

    Sets the default values.

    Declaration
    [ContextMenu("Set Default Values", false, 10)]
    public void SetDefaultValues()

    Extension Methods

    ExportProfileExtension.ToFormaSupportedBuildTarget(BuildProfile)
    ExportProfileExtension.ToUnityBuildTarget(BuildProfile)
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