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    Class ProductRuntimeUIData

    Class ProductRuntimeUIData.

    Inheritance
    Object
    Object
    Component
    Behaviour
    MonoBehaviour
    ProductRuntimeUIData
    Inherited Members
    MonoBehaviour.IsInvoking()
    MonoBehaviour.CancelInvoke()
    MonoBehaviour.Invoke(String, Single)
    MonoBehaviour.InvokeRepeating(String, Single, Single)
    MonoBehaviour.CancelInvoke(String)
    MonoBehaviour.IsInvoking(String)
    MonoBehaviour.StartCoroutine(String)
    MonoBehaviour.StartCoroutine(String, Object)
    MonoBehaviour.StartCoroutine(IEnumerator)
    MonoBehaviour.StartCoroutine_Auto(IEnumerator)
    MonoBehaviour.StopCoroutine(IEnumerator)
    MonoBehaviour.StopCoroutine(Coroutine)
    MonoBehaviour.StopCoroutine(String)
    MonoBehaviour.StopAllCoroutines()
    MonoBehaviour.print(Object)
    MonoBehaviour.useGUILayout
    MonoBehaviour.runInEditMode
    Behaviour.enabled
    Behaviour.isActiveAndEnabled
    Component.GetComponent(Type)
    Component.GetComponent<T>()
    Component.TryGetComponent(Type, Component)
    Component.TryGetComponent<T>(T)
    Component.GetComponent(String)
    Component.GetComponentInChildren(Type, Boolean)
    Component.GetComponentInChildren(Type)
    Component.GetComponentInChildren<T>(Boolean)
    Component.GetComponentInChildren<T>()
    Component.GetComponentsInChildren(Type, Boolean)
    Component.GetComponentsInChildren(Type)
    Component.GetComponentsInChildren<T>(Boolean)
    Component.GetComponentsInChildren<T>(Boolean, List<T>)
    Component.GetComponentsInChildren<T>()
    Component.GetComponentsInChildren<T>(List<T>)
    Component.GetComponentInParent(Type)
    Component.GetComponentInParent<T>()
    Component.GetComponentsInParent(Type, Boolean)
    Component.GetComponentsInParent(Type)
    Component.GetComponentsInParent<T>(Boolean)
    Component.GetComponentsInParent<T>(Boolean, List<T>)
    Component.GetComponentsInParent<T>()
    Component.GetComponents(Type)
    Component.GetComponents(Type, List<Component>)
    Component.GetComponents<T>(List<T>)
    Component.GetComponents<T>()
    Component.CompareTag(String)
    Component.SendMessageUpwards(String, Object, SendMessageOptions)
    Component.SendMessageUpwards(String, Object)
    Component.SendMessageUpwards(String)
    Component.SendMessageUpwards(String, SendMessageOptions)
    Component.SendMessage(String, Object)
    Component.SendMessage(String)
    Component.SendMessage(String, Object, SendMessageOptions)
    Component.SendMessage(String, SendMessageOptions)
    Component.BroadcastMessage(String, Object, SendMessageOptions)
    Component.BroadcastMessage(String, Object)
    Component.BroadcastMessage(String)
    Component.BroadcastMessage(String, SendMessageOptions)
    Component.transform
    Component.gameObject
    Component.tag
    Component.rigidbody
    Component.rigidbody2D
    Component.camera
    Component.light
    Component.animation
    Component.constantForce
    Component.renderer
    Component.audio
    Component.networkView
    Component.collider
    Component.collider2D
    Component.hingeJoint
    Component.particleSystem
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, Boolean)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
    Object.FindObjectOfType<T>()
    UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindObjectOfType(Type, Boolean)
    Object.ToString()
    Object.name
    Object.hideFlags
    Namespace: UnityEngine.Industrial.Configuring.Providers
    Syntax
    [ExecuteInEditMode]
    public class ProductRuntimeUIData : MonoBehaviour

    Fields

    contextCollectionDisplayInfo

    The context collection display information

    Declaration
    public ContextCollectionDisplayInfo contextCollectionDisplayInfo
    Field Value
    Type Description
    ContextCollectionDisplayInfo

    featureDisplayInfos

    The feature display infos

    Declaration
    public List<FeatureDisplayInfo> featureDisplayInfos
    Field Value
    Type Description
    List<FeatureDisplayInfo>

    featureSetDisplayInfos

    The feature set display infos

    Declaration
    public List<FeatureSetDisplayInfo> featureSetDisplayInfos
    Field Value
    Type Description
    List<FeatureSetDisplayInfo>

    productDisplayInfo

    The product display information

    Declaration
    public ProductDisplayInfo productDisplayInfo
    Field Value
    Type Description
    ProductDisplayInfo

    Properties

    variantTable

    Gets the variant table.

    Declaration
    public VariantTable variantTable { get; }
    Property Value
    Type Description
    VariantTable

    The variant table.

    Methods

    CreateContextCollectionDisplayInfo(Context)

    Creates the context collection display information.

    Declaration
    public ContextCollectionDisplayInfo.ContextCollectionKeyDisplayInfo CreateContextCollectionDisplayInfo(Context context)
    Parameters
    Type Name Description
    Context context

    The context.

    Returns
    Type Description
    ContextCollectionDisplayInfo.ContextCollectionKeyDisplayInfo

    ContextCollectionDisplayInfo.ContextCollectionKeyDisplayInfo.

    CreateFeatureDisplayInformation(Feature)

    Creates the feature display information.

    Declaration
    public FeatureDisplayInfo CreateFeatureDisplayInformation(Feature feature)
    Parameters
    Type Name Description
    Feature feature

    The feature.

    Returns
    Type Description
    FeatureDisplayInfo

    FeatureDisplayInfo.

    CreateFeatureSetDisplayInformation(FeatureSet)

    Creates the feature set display information.

    Declaration
    public FeatureSetDisplayInfo CreateFeatureSetDisplayInformation(FeatureSet featureSet)
    Parameters
    Type Name Description
    FeatureSet featureSet

    The feature set.

    Returns
    Type Description
    FeatureSetDisplayInfo

    FeatureSetDisplayInfo.

    DeleteFeatureDisplayInformation(Feature)

    Deletes the feature display information.

    Declaration
    public FeatureDisplayInfo DeleteFeatureDisplayInformation(Feature feature)
    Parameters
    Type Name Description
    Feature feature

    The feature.

    Returns
    Type Description
    FeatureDisplayInfo

    FeatureDisplayInfo.

    DeleteFeatureSetDisplayInformation(FeatureSet)

    Deletes the feature set display information.

    Declaration
    public FeatureSetDisplayInfo DeleteFeatureSetDisplayInformation(FeatureSet featureSet)
    Parameters
    Type Name Description
    FeatureSet featureSet

    The feature set.

    Returns
    Type Description
    FeatureSetDisplayInfo

    FeatureSetDisplayInfo.

    GenerateContextData()

    Generates the context data.

    Declaration
    [ContextMenu("Generate Context Data")]
    public void GenerateContextData()

    GenerateVariantSetDisplayInfo()

    Generates the variant set display information.

    Declaration
    [ContextMenu("Generate Variant Set Display Info")]
    public void GenerateVariantSetDisplayInfo()

    GetValidationReport()

    Gets the validation report.

    Declaration
    [ContextMenu("Get Validation Report")]
    public void GetValidationReport()

    Extension Methods

    Async.StartThrowingCoroutine(MonoBehaviour, IEnumerator, Action<Exception>)
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