Class Addressable
Class Addressable.
Namespace: UnityEngine.Industrial.Configuring.Core
Syntax
public static class Addressable
Properties
CurrentLoadMode
Gets or sets the current load mode.
Declaration
public static Addressable.LoadMode CurrentLoadMode { get; set; }
Property Value
Type | Description |
---|---|
Addressable.LoadMode | The current load mode. |
IsInitializing
Gets a value indicating whether this instance is initializing.
Declaration
public static bool IsInitializing { get; }
Property Value
Type | Description |
---|---|
Boolean |
|
IsReady
Gets a value indicating whether this instance is ready.
Declaration
public static bool IsReady { get; }
Property Value
Type | Description |
---|---|
Boolean |
|
Methods
GetSupportedProductsWithCurrentAaLoadScenario(List<AssetProductReference>)
Gets the supported products with current aa load scenario.
Declaration
public static List<AssetProductReference> GetSupportedProductsWithCurrentAaLoadScenario(this List<AssetProductReference> productList)
Parameters
Type | Name | Description |
---|---|---|
List<AssetProductReference> | productList | The product list. |
Returns
Type | Description |
---|---|
List<AssetProductReference> | List<AssetProductReference>. |
InitAddressable()
Initializes the addressable.
Declaration
public static void InitAddressable()
Events
onStatusChanged
Occurs when [on status changed].
Declaration
public static event Addressable.AddressableStateHandler onStatusChanged
Event Type
Type | Description |
---|---|
Addressable.AddressableStateHandler |